Holy crap Psyflash is back!!!
I've returned from basic and we are allowed to use laptops during AIT! That means I can start to make my next game! I decided against making the RPG game until after my next game, which will be the one you've all been waiting for: [Visible] III !!!!!!
If you all have any suggestions for the game, let me know please. This version of [Visible] will be what the series should have been the first time plus some. It will include a level editor, which was a huge request from [Visible] II, as well as powerups and multiple suits to use during the game that give you special abilities and invulnerabilities. The art will be top-notch and I will be hiring an artist from NG as has been my custom once I have enough of it done to know what I will need drawn. I will be focusing on redicing lag which has been the large downfall of the last two. I will also be making the collision detection much more forgivable. Yes, it wont be as mind-numbingly hard as the last two. Oh, dont worry, it'll still be hard. It is a [Visible] game after all ;) I will be making a sequel to telegrav to warm up my game making skills beforehand though. That should take about a month in total due to my limited access to the internet.
The game will probably take 4.5 months since I dont get a ton of free time to make it during the next 10 weeks at AIT. Maybe less depending on how fast I can get it put together.
Anyways, give me some suggestions and let me know what you think the game should have and how excited you are for it!